skill balance & skill revamp yang sudah di tunggu – tunggu berikut ini adalah skill balance di DN SEA yang kemungkinan besar akan di update juga di DN INA pada 18 september besok .
Engineer skill revamp
- ditambahkan Skill “Mechanic Mode” . jika Mechanic Mode aktif , semua skill summon towerakan langsung di tembakkan dari cannon
- beberapa skill Shooting star yang dikategorikan sebagai cannon skill , sekarang akan menggunakan amunisi dan akan di tambahakan skill “reload” dan semua skill tersabut tidak memiliki CD dan kalian bebas menggunakannya asalkan memiliki amunisi yang kalian dapatkan dari skill “reload”
- semua skill Engineer, Gear master , Shooting star akan otomatis di reset semua

Basic class skills renewal
- Damage dari skill base class di tingkatkan . Skill damage bertambah pada Level 6, bonus attack tambahan pada Level 11.
- Warrior’s Rising Slash, Sorceress’s Poison Missile, Archer’s Multi Shot, Academic’s Air Bomb, Cleric’s Charged Bolt sekarang bisa di pakai pada Level 3, sebelumnya baru bisa di pakai pada lv 4
- ketika basic skill mencapai lv 6 maka akan ada tambahan efek berikut :
Warrior
Circle Break: Attack area is increased and can change direction in the air.
Impact Wave: Wave is enhanced and attack area is increasedArcher
Magic Arrow: Flies while causing continuous explosions and pierces through enemies.
Willow Kick: Tornado area is increased by a bit and pulls enemies.
Sorceress
Wheeling Staff: Changed to Magical ATK. Shockwaves due to spinning staff attack goes forward and pushes enemies away.
Force Explosion: Gravity ball is created at the explosion area and gives damage for 3 sec.
Cleric
Holy Kick: Range is increased.
Divine Combo: Additional hit can be entered anytime and Right Click to slam the floor and hit enemies up into the air.
Academic
Air Shot: Shockwaves are created in front to increase the area where enemies are hit into the air and additional hit is changed to shot.
Force Out: Evades to the back as the skill is used.
Kali
Soul Wind: Shot area is increased and enemy is pierced.
Fancy Turn: Floor judgement is created and enemies are pulled.
Assassin
Dirty Trick: Additional hit pulls enemies in front and charges forward.
Shadow Hand: Range becomes shorter but skill speed becomes much faster.
Skill Balancing
PVE party buff and skill changes
- Basis HP for Chaser’s Dedicate Crow is reduced.
- Ripper’s Arsonist is applied on party members as well and increases fire attribute attack power.
- Elemental Lord’s Firebird is added with the ability to reduce fire attribute resistance for enemies hit accurately with Firebird.
- Adept’s Magma Punch EX is added with the ability to reduce fire attribute resistance for enemies hit accurately with Magma Punch EX.
- Inquisitor’s Consecration is enhanced to reduce light attribute resistance for enemies that are hit accurately.
- Priest’s Blessing of Light is applied on party members as well and increases Light Attribute attack.
- Light Fury’s Sunshine Spark is enhanced with higher increase in damage.
- Dancer’s Ecstatic Dance Part 2’s max additional damage is reduced.
- Inquisitor’s Mind Breaker EX reduces Light Attribute resistance for enemies that are hit accurately.
PVP cooldown modified
- All class Ultimate skills cooldown in PVP is increased from 180 sec to 225 sec.
- Selected skills PVP cooldown increased:
- Archer: Fake Shot, Ankle Shot, Spirit Boost
- Sorceress : Gravity Ball, Time Stop, Time Dodge, Beyond Time
- Cleric: Justice Crash, Block, Heal
- Academic : Dodge, Bubble Bubble, Wax, Transitional Damage
- Kali: Mist Step, Deadly Drill
- Assassin : Tumble
Warrior
[Sword Master]
– Front Shove: (PVP) Cooldown is changed to 25 sec.
– Hacking Stance: (PVP) Relative value and absolute value are reduced.
– Great Wave: (PVP/PVE) Tool tip description has become more detailed.
[Gladiator]
– Evasion Slash: (PVP) Cooldown is changed to 20 sec.
(PVP) Relative value and absolute value are reduced.
[Moon Lord]
– Moon Blade Dance: (PVP) Relative value and absolute value are reduced.
[Mercenary]
– Max MP is reduced.
– Charging Howl: (PVP) Duration is reduced and duration increased for each skill level is reduced.
– Crisis Howl: (PVP) Cooldown is changed to 60 sec.
– Taunting Howl: (PVP) Less reduction ATK and Critical for attacked enemy. (excluding aggro) Cooldown is changed to 40 sec.
– Rolling Attack: (PVP) Relative value and absolute value are reduced.
[Barbarian]
– Bone Crash: (PVP) Additional damage effect for all attacks is reduced.
(PVP/PVE) Super Armour defence is increased.
(PVP) Relative value and absolute value are reduced.
[Destroyer]
– Punishing Swing EX: (PVP) Attack area is reduced.
– Maelstrom Howl: (PVP) Relative value and absolute value are reduced
Archer
[Bow Master]
– Fake Shot: (PVP) Cooldown is changed to 10 sec.
– Stunning Shot: (PVP) Cooldown is changed to 25 sec.
– Guided Shot: (PVP) Cooldown is changed to 35 sec.
[Artillery]
– Detonating Arrow: (PVP) Relative value and absolute value are reduced.
[Acrobat]
– Spirit Boost: (PVP) Duration is reduced.
[Tempest]
– Double Somersault Kick: (PVP) Relative value and absolute value are reduced.
(PVP/PVE) Super armour destruction is reduced.
– Double Somersault Kick EX: (PVP/PVE) Super armour destruction is reduced.
– Spiral Vortex EX: (PVP/PVE) Super armour destruction is reduced.
– Hurricane Dance: (PVP) Relative value and absolute value are reduced.
[Wind Walker]
– Rising Storm: (PVP/PVE) Super armour destruction is reduced.
(PVP) Relative value and absolute value are reduced.
Sorceress
[Sorceress]
– Poison Missile: (PVP/PVE) Super armour destruction is reduced.
[Elemental Lord]
– Freezing Field: (PVP) Attack power is reduced.
– Inferno: (PVP) Attack power is increased.
– Icy Shards: (PVP) Relative value and absolute value are reduced.
– Fireball: (PVP) Relative value and absolute value are reduced.
– Fire Shield: (PVP) There will be less damage reduction and less MP consumption
– Ice Shield: (PVP) There will be less damage reduction and less MP consumption.
[Saleana]
– Rolling Lava: (PVP) Relative and absolute value, and burn damage value are reduced.
[Force User]
– Time Stop: (PVP) Cooldown is changed to 40 sec.
– Beyond Time: (PVP) Cooldown becomes same as extreme attack.
– Meteor Storm: (PVP) Cooldown becomes same as other extreme attack.
– Spectrum Shower: (PVP) Relative value and absolute value are reduced.
– Nine Tail Laser : (PVP) Relative value and absolute value are reduced.
– Gravity Ball: (PVP) Cooldown is changed to 12 sec.
– Time Dodge: (PVP) Cooldown is changed to 38 sec.
[Smasher]
– Laser Cutter: (PVP) Explosive damage value is reduced.
[Majesty]
– Switch Gravity: (PVP) Attack power is reduced.
(PVP) Fixed the problem of higher damage being dealt than the configured value.
Cleric
[Cleric]
– Heal: (PVP) HP recovery amount is reduced.
[Paladin]
– Divine Punishment: (PVP) Damage reflection effect is reduced and duration is reduced.
[Guardian]
– Justice Crash: (PVP) Launches enemies into the air instead of stunning when attack is successful.
[Crusader]
– Holy Relic: (PVE) Physical ATK is added.
– Sacred Hammering: (PVE) Physical ATK is added.
(PVP) Absolute value is reduced. Duration and cooldown are reduced.
– Armour Break: (PVP/PVE) Targets that are hit will get reduction in defence power (physical/magical) instead of reduction in physical defence.
– Thor’s Hammer: (PVP/PVE) STR and INT stats are increased when Thor’s Hammer is used.
– Magical Blessing: (PVP/PVE) Physical and Magical ATK increased for Light Attribute attack, and when attack is successful, cooldown of Electric Smite is reduced.
– Judgement Hammer: (PVP/PVE) Hit limit is removed.
(PVP) Increase in ATK is reduced
(PVP) Relative value and absolute value are reduced.
(PVP) Physical and Magical ATK’s relative value and absolute value are reduced.
– Judge’s Power : (PVP) ATK increased with Judge’s Power is not increased more than 2 times one’s own ATK.
[Priest]
– Max MP is increased.
– Charge Bolt: (PVP) Duration is changed to 7 sec.
– Lightning Bolt : (PVP) ATK is increased. Cannot get heal from ally for 7 sec.
– Chain Lightning : (PVP) ATK is increased. Cannot get heal from ally for 7 sec.
– Holy Burst: (PVP) Super Armour defence and destruction are increased.
– Cure Relic (including EX): (PVP) Relic’s HP is changed to 15% of summoner’s HP.
– Lightning Relic: (PVP) Relic’s HP is changed to 10% of summoner’s HP.
– Bind Relic: (PVP) HP of the summoned relic is reduced, and relic duration is fixed at 12 sec regardless of the skill level. Cooldown will become same as PVE.
– Bind Relic EX: (PVP) HP of the summoned relic is reduced, and relic duration is fixed at 12 sec regardless of the skill level. Cooldown will become same as PVE.
– Protection Shell: (PVP) Physical damage and magical damage received by oneself and party members will be reduced.
– Priest’s max MP in Colosseum will be reduced.
– Priest’s max MP in ladder will be reduced.
[Saint]
– Shock of Relic: (PVP) Attack power is increased.
(PVP) Relative value and absolute value are reduced.
– Holy Shield: (PVP) Duration is reduced.
[Inquisitor]
– Consecration: (PVE) When certain skills are activated within the area, they will be enhanced.
(PVP) Relative value and absolute value are reduced.
– Lightning Bolt EX: (PVP/PVE) The skill can be cancelled by choice.
– Heaven’s Judgement: (PVP/PVE) Attack power is increased, and invincibility is applied in PVE.
– Electric Blessing: (PVP/PVE) Non-attribute additional damage is increased.
– Grand Cross: (PVP/PVE) Damage is increased.
Academic
[Engineer]
– Max MP is reduced.
– Mechanic Ice Pump: (PVP) Attacked target’s reduction of movement speed is changed to 15%, and duration is changed to 4 sec. Cooldown is changed to 18 sec.
– Mechanic Chainsaw Tower: (PVP) Cooldown is changed to 18 sec.
– Mechanic Mode: (PVP) Attack power is reduced.
– Mechanic Cannon: (PVP) 12 sec of cooldown is added.
– Mechanic Gatling Gun: (PVP) 12 sec of cooldown is added.
– Ping Pong Bomb: (PVP) Attack power is reduced.
[Shooting Star]
– Splash: (PVP) Relative value and absolute value are reduced.
[Gear Master]
– Chainsaw Tower: (PVP) Relative value and absolute value are reduced.
– Big Mecha Bomber: (PVP) Relative value and absolute value are reduced.
[Adept]
– Ice Beam: (PVP) Relative value and absolute value are reduced.
[Physician]
– Heal Shower: (PVP) Relative value and absolute value of heal due to Magical ATK are reduced.
Kali
[Kali]
– Max MP is reduced.
– Soul Wind: (PVP) Attack power is reduced.
[Screamer]
– Cling Snake: (PVP) Less movement speed reduction for attacked target.
– Ghost Scream: (PVP) Less movement speed reduction for attacked target.
– Chain Claw: (PVP) Relative and absolute value are increased.
[Dark Summoner]
– Min/max magical attack power is increased for Colosseum.
– Chaos Formation: (PVP) Relative value and absolute value are reduced.
[Soul Eater]
– Specter of Pain: (PVP/PVE) Area attack is changed to single target attack.
(PVP) Relative value and absolute value are reduced.
[Dancer]
– Breeze Call: (PVP) Less increase in Critical rate for Blade Dance type of skill and cooldown is changed to 25 sec.
– Breeze Call Dance: (PVP) Cooldown is changed to 25 sec.
– Illusion Gaze: (PVP) Invincibility is removed.
– Illusion Dance: (PVP) Cooldown is changed to 25 sec.
– Elegant Storm: (PVP) Paralysis is reduced.
– Stalker: (PVP) Duration is changed to 8 sec.
– Stalker EX: (PVP) Duration is changed to 8 sec.
– Twinkle Spin: (PVP) Cooldown is changed to 20 sec.
– Abolisher: (PVP) Cooldown is changed to 18 sec.
– Sufi Dancer: (PVP) Cooldown is changed to 25 sec.
– General Dunblade: (PVP) Cooldown is changed to 25 sec.
– Elegant Storm: (PVP) Relative value and absolute value are reduced.
[Blade Dancer]
– Squall Flaker : (PVP) Cooldown is changed to 25 sec.
– Hurricane Gust: (PVP) Cooldown is changed to 40 sec.
(PVP) Relative value and absolute value are reduced.
[Spirit Dancer]
– Wide Stinger: (PVP) Cooldown is changed to 20 sec.
– Praetor: (PVP) Cooldown is changed to 40 sec.
(PVP) Relative value and absolute value are reduced.
Assassin
[Raven]
– Applause EX: Screen cannot be moved.
[Ripper]
– Izuna Drop EX: (PVP/PVE) Last hit’s attack power is increased.
[Bringer]
– Illusion Strike: (PVP/PVE) Super armour destruction is reduced.
– Chakra Heal: (PVP) MP recovery rate is reduced.
sumber : http://forum.cherrycredits.com/topic/229352-notice-revisit-the-nightmare-game-patch-completed-on-04-sept/