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Perkiraan skill balance & Revamp dragon nest indonesia 18 september 2014

skill balance & skill revamp yang sudah di tunggu – tunggu berikut ini adalah skill balance di DN SEA yang kemungkinan besar akan di update juga di DN INA pada 18 september besok .

Engineer skill revamp

  • ditambahkan Skill “Mechanic Mode” . jika Mechanic Mode aktif , semua skill summon towerakan langsung di tembakkan dari cannon
  • beberapa skill Shooting star yang dikategorikan sebagai cannon skill , sekarang akan menggunakan amunisi dan akan di tambahakan skill “reload” dan semua skill tersabut tidak memiliki CD dan kalian bebas menggunakannya asalkan memiliki amunisi yang kalian dapatkan dari skill “reload”
  • semua skill Engineer, Gear master , Shooting star akan otomatis di reset semua
Dragon nest Indonesia Engginer gm build
tampilan skill baru engineer

Basic class skills renewal

  • Damage dari skill base class di tingkatkan . Skill damage bertambah  pada Level 6, bonus attack tambahan pada Level 11.
  • Warrior’s Rising Slash, Sorceress’s Poison Missile, Archer’s Multi Shot, Academic’s Air Bomb, Cleric’s Charged Bolt sekarang bisa di pakai pada Level 3, sebelumnya baru bisa di pakai pada lv 4
    • ketika basic skill mencapai lv 6 maka akan ada tambahan efek berikut :

Warrior
Circle Break: Attack area is increased and can change direction in the air.
Impact Wave: Wave is enhanced and attack area is increasedArcher
Magic Arrow: Flies while causing continuous explosions and pierces through enemies.
Willow Kick: Tornado area is increased by a bit and pulls enemies.

Sorceress
Wheeling Staff: Changed to Magical ATK. Shockwaves due to spinning staff attack goes forward and pushes enemies away.
Force Explosion: Gravity ball is created at the explosion area and gives damage for 3 sec.

Cleric
Holy Kick: Range is increased.
Divine Combo: Additional hit can be entered anytime and Right Click to slam the floor and hit enemies up into the air.

Academic
Air Shot: Shockwaves are created in front to increase the area where enemies are hit into the air and additional hit is changed to shot.
Force Out: Evades to the back as the skill is used.

Kali
Soul Wind: Shot area is increased and enemy is pierced.
Fancy Turn: Floor judgement is created and enemies are pulled.

Assassin
Dirty Trick: Additional hit pulls enemies in front and charges forward.
Shadow Hand: Range becomes shorter but skill speed becomes much faster.

Skill Balancing

PVE party buff and skill changes

  • Basis HP for Chaser’s Dedicate Crow is reduced.
  • Ripper’s Arsonist is applied on party members as well and increases fire attribute attack power.
  • Elemental Lord’s Firebird is added with the ability to reduce fire attribute resistance for enemies hit accurately with Firebird.
  • Adept’s Magma Punch EX is added with the ability to reduce fire attribute resistance for enemies hit accurately with Magma Punch EX.
  • Inquisitor’s Consecration is enhanced to reduce light attribute resistance for enemies that are hit accurately.
  • Priest’s Blessing of Light is applied on party members as well and increases Light Attribute attack.
  • Light Fury’s Sunshine Spark is enhanced with higher increase in damage.
  • Dancer’s Ecstatic Dance Part 2’s max additional damage is reduced.
  • Inquisitor’s Mind Breaker EX reduces Light Attribute resistance for enemies that are hit accurately.

PVP cooldown modified

  • All class Ultimate skills cooldown in PVP is increased from 180 sec to 225 sec.
  • Selected skills PVP cooldown increased:
    • Archer: Fake Shot, Ankle Shot, Spirit Boost
    • Sorceress : Gravity Ball, Time Stop, Time Dodge, Beyond Time
    • Cleric: Justice Crash, Block, Heal
    • Academic : Dodge, Bubble Bubble, Wax, Transitional Damage
    • Kali: Mist Step, Deadly Drill
    • Assassin : Tumble

Warrior

[Sword Master]

– Front Shove: (PVP) Cooldown is changed to 25 sec.

– Hacking Stance: (PVP) Relative value and absolute value are reduced.

– Great Wave: (PVP/PVE) Tool tip description has become more detailed.

[Gladiator]

– Evasion Slash: (PVP) Cooldown is changed to 20 sec.

  (PVP) Relative value and absolute value are reduced.

[Moon Lord]

– Moon Blade Dance: (PVP) Relative value and absolute value are reduced.

[Mercenary]

– Max MP is reduced.

– Charging Howl: (PVP) Duration is reduced and duration increased for each skill level is reduced.

– Crisis Howl: (PVP) Cooldown is changed to 60 sec.

– Taunting Howl: (PVP) Less reduction ATK and Critical for attacked enemy. (excluding aggro) Cooldown is changed to 40 sec.

– Rolling Attack: (PVP) Relative value and absolute value are reduced.

[Barbarian]

– Bone Crash: (PVP) Additional damage effect for all attacks is reduced.
  (PVP/PVE) Super Armour defence is increased.
  (PVP) Relative value and absolute value are reduced.

[Destroyer]

– Punishing Swing EX: (PVP) Attack area is reduced.

– Maelstrom Howl: (PVP) Relative value and absolute value are reduced

Archer

[Bow Master]

– Fake Shot: (PVP) Cooldown is changed to 10 sec.

– Stunning Shot: (PVP) Cooldown is changed to 25 sec.

– Guided Shot: (PVP) Cooldown is changed to 35 sec.

[Artillery]

– Detonating Arrow: (PVP) Relative value and absolute value are reduced.

[Acrobat]

– Spirit Boost: (PVP) Duration is reduced.

[Tempest]

– Double Somersault Kick: (PVP) Relative value and absolute value are reduced.
  (PVP/PVE) Super armour destruction is reduced.

– Double Somersault Kick EX: (PVP/PVE) Super armour destruction is reduced.

– Spiral Vortex EX: (PVP/PVE) Super armour destruction is reduced.

– Hurricane Dance: (PVP) Relative value and absolute value are reduced.

[Wind Walker]

– Rising Storm: (PVP/PVE) Super armour destruction is reduced.
  (PVP) Relative value and absolute value are reduced.

Sorceress

[Sorceress]

– Poison Missile: (PVP/PVE) Super armour destruction is reduced.

[Elemental Lord]

– Freezing Field: (PVP) Attack power is reduced.

– Inferno: (PVP) Attack power is increased.

– Icy Shards: (PVP) Relative value and absolute value are reduced.

– Fireball: (PVP) Relative value and absolute value are reduced.

– Fire Shield: (PVP) There will be less damage reduction and less MP consumption

– Ice Shield: (PVP) There will be less damage reduction and less MP consumption.

[Saleana]

– Rolling Lava: (PVP) Relative and absolute value, and burn damage value are reduced.

[Force User]

– Time Stop: (PVP) Cooldown is changed to 40 sec.

– Beyond Time: (PVP) Cooldown becomes same as extreme attack.

– Meteor Storm: (PVP) Cooldown becomes same as other extreme attack.

– Spectrum Shower: (PVP) Relative value and absolute value are reduced.

– Nine Tail Laser : (PVP) Relative value and absolute value are reduced.

– Gravity Ball: (PVP) Cooldown is changed to 12 sec.

– Time Dodge: (PVP) Cooldown is changed to 38 sec.

[Smasher]

– Laser Cutter: (PVP) Explosive damage value is reduced.  

[Majesty]

– Switch Gravity: (PVP) Attack power is reduced.
  (PVP) Fixed the problem of higher damage being dealt than the configured value.

Cleric

[Cleric]

– Heal: (PVP) HP recovery amount is reduced.

[Paladin]

– Divine Punishment: (PVP) Damage reflection effect is reduced and duration is reduced.

[Guardian]

– Justice Crash: (PVP) Launches enemies into the air instead of stunning when attack is successful.

[Crusader]

– Holy Relic: (PVE) Physical ATK is added.

– Sacred Hammering: (PVE) Physical ATK is added.
  (PVP) Absolute value is reduced. Duration and cooldown are reduced.

– Armour Break: (PVP/PVE) Targets that are hit will get reduction in defence power (physical/magical) instead of reduction in physical defence.

– Thor’s Hammer: (PVP/PVE) STR and INT stats are increased when Thor’s Hammer is used.

– Magical Blessing: (PVP/PVE) Physical and Magical ATK increased for Light Attribute attack, and when attack is successful, cooldown of Electric Smite is reduced.

– Judgement Hammer: (PVP/PVE) Hit limit is removed.
  (PVP) Increase in ATK is reduced
  (PVP) Relative value and absolute value are reduced.
  (PVP) Physical and Magical ATK’s relative value and absolute value are reduced.

– Judge’s Power : (PVP) ATK increased with Judge’s Power is not increased more than 2 times one’s own ATK.

[Priest]

– Max MP is increased.

– Charge Bolt: (PVP) Duration is changed to 7 sec.

– Lightning Bolt : (PVP) ATK is increased. Cannot get heal from ally for 7 sec.

– Chain Lightning : (PVP) ATK is increased. Cannot get heal from ally for 7 sec.

– Holy Burst: (PVP) Super Armour defence and destruction are increased.

– Cure Relic (including EX): (PVP) Relic’s HP is changed to 15% of summoner’s HP.

– Lightning Relic: (PVP) Relic’s HP is changed to 10% of summoner’s HP.

– Bind Relic: (PVP) HP of the summoned relic is reduced, and relic duration is fixed at 12 sec regardless of the skill level. Cooldown will become same as PVE.

– Bind Relic EX: (PVP) HP of the summoned relic is reduced, and relic duration is fixed at 12 sec regardless of the skill level. Cooldown will become same as PVE.

– Protection Shell: (PVP) Physical damage and magical damage received by oneself and party members will be reduced.

– Priest’s max MP in Colosseum will be reduced.

– Priest’s max MP in ladder will be reduced.

[Saint]

– Shock of Relic: (PVP) Attack power is increased.
  (PVP) Relative value and absolute value are reduced.

– Holy Shield: (PVP) Duration is reduced.

[Inquisitor]

– Consecration: (PVE) When certain skills are activated within the area, they will be enhanced.
  (PVP) Relative value and absolute value are reduced.

– Lightning Bolt EX: (PVP/PVE) The skill can be cancelled by choice.

– Heaven’s Judgement: (PVP/PVE) Attack power is increased, and invincibility is applied in PVE.

– Electric Blessing: (PVP/PVE) Non-attribute additional damage is increased.

– Grand Cross: (PVP/PVE) Damage is increased.

Academic

[Engineer]

– Max MP is reduced.

– Mechanic Ice Pump: (PVP) Attacked target’s reduction of movement speed is changed to 15%, and duration is changed to 4 sec. Cooldown is changed to 18 sec.

– Mechanic Chainsaw Tower: (PVP) Cooldown is changed to 18 sec.

– Mechanic Mode: (PVP) Attack power is reduced.

– Mechanic Cannon: (PVP) 12 sec of cooldown is added.

– Mechanic Gatling Gun: (PVP) 12 sec of cooldown is added.

– Ping Pong Bomb: (PVP) Attack power is reduced.

[Shooting Star]

– Splash: (PVP) Relative value and absolute value are reduced.

[Gear Master]

– Chainsaw Tower: (PVP) Relative value and absolute value are reduced.

– Big Mecha Bomber: (PVP) Relative value and absolute value are reduced.

[Adept]

– Ice Beam: (PVP) Relative value and absolute value are reduced.

[Physician]

– Heal Shower: (PVP) Relative value and absolute value of heal due to Magical ATK are reduced.

Kali

[Kali]

– Max MP is reduced.

– Soul Wind: (PVP) Attack power is reduced.

[Screamer]

– Cling Snake: (PVP) Less movement speed reduction for attacked target.

– Ghost Scream: (PVP) Less movement speed reduction for attacked target.

– Chain Claw: (PVP) Relative and absolute value are increased.

[Dark Summoner]

– Min/max magical attack power is increased for Colosseum.

– Chaos Formation: (PVP) Relative value and absolute value are reduced.

[Soul Eater]

– Specter of Pain: (PVP/PVE) Area attack is changed to single target attack.
  (PVP) Relative value and absolute value are reduced.

[Dancer]

– Breeze Call: (PVP) Less increase in Critical rate for Blade Dance type of skill and cooldown is changed to 25 sec.

– Breeze Call Dance: (PVP) Cooldown is changed to 25 sec.

– Illusion Gaze: (PVP) Invincibility is removed.

– Illusion Dance: (PVP) Cooldown is changed to 25 sec.

– Elegant Storm: (PVP) Paralysis is reduced.

– Stalker: (PVP) Duration is changed to 8 sec.

– Stalker EX: (PVP) Duration is changed to 8 sec.

– Twinkle Spin: (PVP) Cooldown is changed to 20 sec.

– Abolisher: (PVP) Cooldown is changed to 18 sec.

– Sufi Dancer: (PVP) Cooldown is changed to 25 sec.

– General Dunblade: (PVP) Cooldown is changed to 25 sec.

– Elegant Storm: (PVP) Relative value and absolute value are reduced.

[Blade Dancer]

– Squall Flaker : (PVP) Cooldown is changed to 25 sec.

– Hurricane Gust: (PVP) Cooldown is changed to 40 sec.
  (PVP) Relative value and absolute value are reduced.

[Spirit Dancer]

– Wide Stinger: (PVP) Cooldown is changed to 20 sec.

– Praetor: (PVP) Cooldown is changed to 40 sec.
  (PVP) Relative value and absolute value are reduced.

Assassin

[Raven]

– Applause EX: Screen cannot be moved.

[Ripper]

– Izuna Drop EX: (PVP/PVE) Last hit’s attack power is increased.

[Bringer]

– Illusion Strike: (PVP/PVE) Super armour destruction is reduced.

– Chakra Heal: (PVP) MP recovery rate is reduced.

 

sumber  : http://forum.cherrycredits.com/topic/229352-notice-revisit-the-nightmare-game-patch-completed-on-04-sept/

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